“All design influences our behaviour, but as designers we don’t always consciously consider the power this gives us to help people, (and, sometimes, to manipulate them).”
Dan Lockton has posted a fantastic resource, Design with Intent. Formerly known as Architecture of Control, this book of cards features 101 design patterns for influencing behavior through form, feedback, and interface. The techniques span media from architecture and product design, to signage, interaction and graphic design and influence users by making choices easy, difficult, confusing or fun in sometimes subtle or provocative ways. The cards are organized by mode as follows:
You can download the complete set here. It’s a great primer on interaction design in the real world and a useful lens for looking at the politics of access and usability and the quiet frameworks of design and power that shape our daily lives.
A call for Israeli architects and planners to refuse to design settlements in Ariel, a sliver of land that goes deep into Palestinian territory: “After dozens of actors, theater workers, professors and writers declared their refusal to appear in the new cultural hall in Ariel or any other settlement, the time has come for architects and planners to wake up and announce publicly that they will not continue planning new buildings in the settlements. Architects and planners are the ones who implement in practice the occupation policy of Israeli governments and continue the conflict on the drafting table.” (via)Wow, it’s been a while since my last post. If and when I do retire this space, I dream of converting it into more of a database of ideas than a reverse-chronological history of my random walks.
For instance, I like what’s happening at spatialagency.net, a database of architectural practices engaged with social and political concerns. The last few years have seen growing number of projects cataloging design and architecture for good, but I think this one has a nice historical breadth and expansive perspective of what constitutes a design practice. I’m not totally down with the “acting on behalf of-” line, but I like the emphasis on context:
Spatial Agency is an ongoing research project that aims to shift the of focus of architectural discourse from one that is centred around the design (= building) and making (= technology) of buildings to one where architecture is understood as a situated and embedded praxis conscious of and working with its social, economic and political context.
In the spirit of Cedric Price the project started with the belief that a building is not necessarily the best solution to an architectural problem. Architecture, and it is easy to forget this, is about a lot more than just objects in space. The project attempts to uncover a second history of architecture, one that looks at other ways that people have operated beyond the building, working on behalf of others as spatial agents. Buildings are of course not excluded, but the project expands its reach to cover all aspects of spatial production - from publications to pedagogy, activism to enabling.

How does one make design for social change sustainable and scalable? To build a replicable model and an enduring momentum?
As someone who’s worked with non-profits for many years, I’ve occasionally thought about perhaps starting one of my own as a way of institutionalizing some of my activism and work, ideas, research and outreach.
You might be surprised to learn that the largest charity in the world is not run by Bill and Melinda Gates, but is one that promotes and supports innovation in the field of architectural and interior design. That’s the Stichting INGKA Foundation, the Dutch Foundation that owns IKEA.
I have more modest ambitions and checking out the prior art, I found there’s no shortage of design-driven non-profit organizations. A search on GuideStar, a database of non-profit organizations, turns up over 5,000 search results matching the term “design.” In my survey of design-centric non-profit organizations here are some I thought were notable. This list is not exhaustive (for instance, it does not include some amazing educational institutions, museums, or documentary projects) and the examples here are all US-based, but take a look.

While the conflict in Israel and Palestine is a war for dominance, territory, hearts and minds, it is also a war on, and of, the built environment: bulldozing and bombing homes, laying and rerouting roads, checkpoints, the separation wall, and, of course, the settlements.
After the Israeli assault on Gaza that began in December 2008, the Israeli army banned the import of cement. This is particularly pressing since homes, hospitals, schools, water networks cannot be rebuilt.
While some are designing around the ban, developing mud brick architecture and off-grid lighting systems, other activists have flouted the ban sending Gaza cement themselves. And though Israel eased a total ban on construction materials in late July, only 41 truckloads of construction materials were allowed to enter Gaza in 2009. Thousands more are needed.
Last week, on the anniversary of the assault, a group of sixteen human rights and humanitarian organizations accused the international community of betraying the people of Gaza by failing to end the Israeli blockade. Meanwhile, the Western media has not only ignored demonstrations within Israel and without, but even softened the impact of the blockade.
Update 1/6/10: Al Jazeera has another angle on design, the blockade, and the built environment: a write-up of graffiti culture in Gaza. Without access to uncensored news, some activists have turned to graffiti — and were even occasionally sponsored, supplied, and trained by Hamas or Fatah. (via)
Metropolis looks at the state of the Rural Studio, Auburn University’s architecture program where students design and build for the rural poor in Alabama. After the passing of its founder, the program has shifted focus from building flamboyant, one-off structures to designing an affordable housing template and facilitating financing. It’s never been clear to me how much the communities they build for actually participate in the design process, but I like the new direction.
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